Blog post

Scopely at GDC 2026: Looking ahead to a week of innovation and discussion

As we celebrate 15 years of building games for players around the world, we’re heading into #GDC2026 ready to share what we’ve learned — and what’s next.

From inclusive design and accessibility to scalable systems and player insights, our teams are joining conversations that are shaping the future of play.

💬 𝗦𝗖𝗢𝗣𝗘𝗟𝗬 𝗔𝗧 #𝗚𝗗𝗖𝟮𝟬𝟮𝟲 💬

Kim Adams, VP, Game Development for "Pokémon GO"
Christian Kurlemann, VP, Product Roadmap for "MONOPOLY GO!"

💬 Scopely at 15: Building Once-in-a-Lifetime Games Built to Last
At PocketGamer Connects Summit San Francisco 2026
📍 Track Room
🕒 March 9 | 1:50-2:10 PM

As Scopely marks its 15th anniversary, two game development leaders take the stage to reflect on what it truly means to build — and sustain — once-in-a-lifetime games.

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Tülay McNally, Sr. Director, Inclusive Design Strategy

💬 Navigating Game Careers Beyond Midlife
📍 Room 312, South Hall
🕒 March 9 | 3:10–4:10 PM

A conversation on building sustainable, inclusive careers in games, and why designing for longevity matters as much as designing for scale.

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Heather De Bernardi, Director of Product, "WWE Champions"

💬 Test Like the Top Studios: Actionable Player Insights in 30 Minutes (WWE Champions)
📍 Room 2011, West Hall
🕒 March 11 | 10:10–11:10 AM

A behind-the-scenes look at how studios turn player insights into next-step strategies.

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Walter Driver and Javier Ferreira, Co-CEOs

💬 Discussion: 15 Years Of Scopely
📍 GamesBeat Channels
🕒 March 12

Hear from our Co-CEOs as they discuss 15 years of Scopely: growth, evolution, lessons learned and where we’re headed next.

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Cari Watterton, Senior Accessibility Specialist, Scopely

💬 Getting the Ball Rolling: Advancing Game Accessibility Through Interactive Workshops
📍 Room 215, South Hall
🕒 March 12 | 10:30 AM–3:30 PM

Hands-on strategies for embedding accessibility into the way we build.

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Ben Li, Staff Software Engineer, "Pokémon GO"

💬 Pokémon GO Gigantamax Battles: Designing a Scalable Battle System
📍 Room 3004, West Hall
🕒 March 13 | 9:30–10:30 AM

A deep dive into building large-scale systems for millions of players worldwide.

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You’ll also find us at GamesBeat Live, PocketGamer Connects Summit,
Nite To Unite and the Women in Gaming Event.

If you’re attending GDC, we can’t wait to see you there.