Blog post

Scopely at GDC 2026: Looking ahead to a week of innovation and discussion

As we celebrate 15 years of building games for players around the world, we’re heading into #GDC2026 ready to share what we’ve learned — and what’s next.

From inclusive design and accessibility to scalable systems and player insights, our teams are joining conversations that are shaping the future of play.

💬 𝗦𝗖𝗢𝗣𝗘𝗟𝗬 𝗔𝗧 #𝗚𝗗𝗖𝟮𝟬𝟮𝟲 💬

Kim Adams, VP, Game Development for "Pokémon GO"
Christian Kurlemann, VP, Product Roadmap for "MONOPOLY GO!"

💬 Scopely at 15: Building Once-in-a-Lifetime Games Built to Last
At PocketGamer Connects Summit San Francisco 2026
📍 Track Room
🕒 March 9 | 1:50-2:10 PM

As Scopely marks its 15th anniversary, two game development leaders take the stage to reflect on what it truly means to build — and sustain — once-in-a-lifetime games.



Tülay McNally, Sr. Director, Inclusive Design Strategy

💬 Navigating Game Careers Beyond Midlife
📍 Room 312, South Hall
🕒 March 9 | 3:10–4:10 PM

A conversation on building sustainable, inclusive careers in games, and why designing for longevity matters as much as designing for scale.



Heather De Bernardi, Director of Product, "WWE Champions"

💬 Test Like the Top Studios: Actionable Player Insights in 30 Minutes (WWE Champions)
📍 Room 2011, West Hall
🕒 March 11 | 10:10–11:10 AM

A behind-the-scenes look at how studios turn player insights into next-step strategies.



Walter Driver and Javier Ferreira, Co-CEOs

💬 Discussion: 15 Years Of Scopely
📍 GamesBeat Channels
🕒 March 12

Hear from our Co-CEOs as they discuss 15 years of Scopely: growth, evolution, lessons learned and where we’re headed next.



Cari Watterton, Senior Accessibility Specialist, Scopely

💬 Getting the Ball Rolling: Advancing Game Accessibility Through Interactive Workshops
📍 Room 215, South Hall
🕒 March 12 | 10:30 AM–3:30 PM

Hands-on strategies for embedding accessibility into the way we build.



Ben Li, Staff Software Engineer, "Pokémon GO"

💬 Pokémon GO Gigantamax Battles: Designing a Scalable Battle System
📍 Room 3004, West Hall
🕒 March 13 | 9:30–10:30 AM

A deep dive into building large-scale systems for millions of players worldwide.



You’ll also find us at GamesBeat Live, PocketGamer Connects Summit,
Nite To Unite and the Women in Gaming Event.

If you’re attending GDC, we can’t wait to see you there.